Inside Job
You awoke to begin your journey again into Solfare. Bam-Bam is slowly, "earning" his
stuff back as he questions everyone to see who has it. I.G. grants it to him willingly, though only
one piece at a time. Once arriving at
Solfare, you begin to ask around the lower market area concerning
"James" who you last knew was headed back to Solfare many centuries
ago with a shard of the crystal. Most
laugh since "James" seems to be a very common name here, mostly owing
to the founder of the Solfare Siege Workshop after Nylus was abandoned
centuries ago.
A magical alchemist’s shop near the end of the market, near
where the road leads up to the high castle keep above, catches the eye of
Raiden along with Frank. While the
others go to inquire about town, Raiden is looking for that boost of power and
defense he so craves and begins to negotiate with the shop keep for a ring of
protection. The Alchemist agrees to
bargain for a lower price in exchange for a favor, to take a flask of unknown
content to the Siege Workshop in the Castle keep above. The deal is struck, and he heads on his way
to the siege workshop, not after lusting for a staff of power sitting behind a
barrier of glass in the shop.
On their way to the Siege Workshop, Raiden and Frank happen
upon Binx and Calvin who appear to be taking notes and comparisons to the
blueprints they found on the bandits earlier.
While Calvin records them in his book, it seems to be a direct
representation of the Castle they see ahead.
Calvin is resolved to return the blueprints to the rightful owners and
proceeds up the mountain side with everyone.
The guards are hesitant to let just anyone in, but you do
have business here and convince him of that.
Raiden hands over the flask to the summoned Siege Workshop Captain, but
the man doesn't give Raiden the time of day before quickly moving back towards
the workshop. The Captain of the Guard
(Milton) escorts them to the main castle and to the entry hall where Calvin
presents the blueprints to a skeptical Lady Capret who oversees the Town while
her husband is away in Forsdon. The
Captain of the Guard's sister, Emma, is her Lady in Waiting and the royal
interpreter of the seasons. She carries
an old, but well cared for leatherbound book under her arm wherever she
goes. She takes the group out to the
courtyard that overlooks the general Keep enclosure and shows them the sundial
with its missing crystal. You have
surmised that it likely held the shard that James took.
As Lady Capret huffs off seemingly annoyed at being
bothered, Emma attempts to apologize on her behalf and offers to escort them
back to the lower market. Emma explains
why the sundial is so important as it has always been able to predict the exact
growing season and crop for their farms and the outlying areas. She and Milton explain some of the hesitancy
in several to trust appearances of those dressed like Binx as there have been
several thefts, vandalisms and disturbances around the town besides the sundial
crystal. While the people of the town
don't generally know it, the disturbances happen at the castle too, but the
Lady tries to keep it hushed and puts up a front. To the town, this seems like ignorance to a
large problem that they are experiencing, but the truth is that no one has
caught anyone responsible to date, only floated a description of Kamanthal
Nomads as the culprits. One thing is
certain, it seems to happen just after dusk every night for the past several
weeks.
Emma heads about her business in town while the others all
meet up together with IG and Bam-Bam who have been asking questions in the
tavern. Frank receives divine insight
that he should attempt to help the people find the source of the thefts in town
and stays behind with Raiden, who doesn't want to see that Lady %^$#!
again. The others attempt to head up
into town again meeting up with Emma who agrees to get them inside the Castle
again to show them a picture in the Great Hall of her ancestor Marla and her
research partner James, who together founded the Siege Workshop. While not strictly used for "Siege"
today, it still focuses on powerful technology that they use in all sorts of
ways. Emma quickly dismisses herself and
hurries to the Sundial Courtyard where she appears to attempt to replace the
crystal with one that doesn't quite fit the same way. She appears desperate to try this fix for it
before the last light of day fades. As
it does, the disturbances begin. The
town below also seems to be in an alarm.
The Castle guards rush about as reports shout out from dark
areas of the keep that they might have seen something. Calvin and Binx notice it as a distraction
and it draws several people away from the Siege Workshop where people continue
to sneak inside. As the team follows,
they find several "researchers" who aren't carrying their swords and
equipment in the name of research alone, along with the Siege Workshop Captain
and an animated armor, similar to the ones in the arena. The captain quickly puts up a flame wall and
ducks into his office, closing the door behind.
While our heroes battle in the workshop, Bam-bam, loving the fiery
atmosphere, and IG pull off some daring maneuvers to bring down the resilient
researchers. Calvin and Binx apply some
close quarters beat downs to their foes.
When the flames dissipate, they move into the office, only to find no
one there. Some quick investigation
finds a tunnel leading downward behind a bookshelf.
Down in the town, Frank and Raiden approach the jeweler’s
shop where a city police guard is waving people to return to their homes. The windows of the shop are broken in and he
tells people they are investigating. As
the crowds disperse, Raiden intimidates the man into letting them look
inside. Upon entering, they find rocks
that broke the windows inside, but not much else disturbed. When turning to inquire more to the guard,
they find he's sneaking away, down a side alley. As they follow him down several side streets
and alleys, they end up following him through a door where in a small room,
there are three guards, all dressed in city guard attire, who immediately
respond to the surprise with a fight.
After subduing the three men, they find some money along with a list of
marked locations that seem to match the reported thefts and vandalisms in the
town. The only place to appear multiple
times is the Jewelers shop that was hit today.
They decide to head up to the Castle to tell the rest of the group what
they found.
Raiden and Frank arrive just as the rest of the group are preparing
to head down into the secret tunnel.
They fight and subdue the Siege Workshop Captain, while also finishing
off the animated armor which is pinned by a boulder against the wall, seemingly
the result of a triggered trap. They
begin to settle down for the night in a Harry Potter Tardis tent that's bigger
on the inside before proceeding as they have endured much and need the rest
desperately.
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